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Tony Searl

SocialTech: Online Educa Berlin 2010 Keynote: Building Networked Learning Environments - 2 views

  • what constitutes digital literacy or digital literacies, should, in symmetry with the subject itself, not be perceived as a problem we aim to solve, or a thing we aim to determine once and for all.
  • At some point, we need to agree actions.
  • What I’m interested in is supporting the skills and critical thinking about educational engagement in networked environments, and particularly in how educators and learners can use these to support and transfigure existing practice.
  • ...8 more annotations...
  • Supporting or learners and staff to use collaborative digital environments and tools in safe, critical and innovative ways should be on the top of all our digital literacy wish lists and informing local and national policy and practice.
  • We need to be mindful that a great deal of current research highlights correlations between socio economic status and access.
  • But supporting all of our children and young people’s ability to have meaningful, useful and safe online interactions means that we don’t further disadvantage some of our most vulnerable populations.
  • It turns out what people most want to know about their friends isn't how they imagine themselves to be, but what it is they are actually getting up to and thinking about
  • Recent research has clearly underlined the need to address children’s and young people’s use of the internet, mobile and games technologies in the context of digital literacy.
  • The report points up young people’s largely pedestrian use of technology, and highlights the role that educators could and should be playing in supporting young peoples engagement as producers, creators, curators rather than primarily as consumers:
  • There are many definitions of digital literacy. In one of the earliest (2006), Allan Martin defined Digital Literacy as “…the awareness, attitude and ability of individuals to appropriately use digital tools and facilities to identify, access, manage, integrate, evaluate, analyse and synthesise digital resources, construct new knowledge, create media expressions, and communicate with others in the context of specific life situations, in order to enable constructive social action; and to reflect upon this process.” 
  • The characteristics across many of the available definitions are that digital literacy are that: it supports and helps develop traditional literacies – it isn’t about the use of technology for it’s own sake or ICT as an isolated practice it's a life long practice – developing and continuing to maintain skills in the context of continual development of technologies and practices it's about skills and competencies, and critical reflection on how these skills and competencies are applied it's about social engagement – collaboration, communication, and creation within social contexts
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    reducing our aims just to types of skills risks boring everyone to death with short lived, tool specific training which doesn't address the social and political context of people's lives or their reasons for engaging with technology.
Tony Searl

elearnspace › web 3.0/xWeb - 2 views

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    Web 2.0 is about participation. Web 3.0 is about linked data and the semantic web. The xweb will have a far greater impact on individuals than web 2.0/3.0. Not everyone is a blogger or contributes videos to youtube or edits wikipedia. However, a growing percentage of the population uses the mobile web. Web 2.0/3.0 are a promise of change. The xweb is an instantiation of change, an expression of how technology can alter how people relate to each other, to information, and how the physical world becomes yet another domain for technology to dominate.
Rhondda Powling

What Do Kids Say Is The Biggest Obstacle To Technology At School? - 8 views

  • The two major obstacles that students say they face at school: filters that stop them from accessing the websites they need for homework and bans on using their own mobile devices (namely cellphones) at school.
  • The majority of parents surveyed - 67% - said that they were willing to buy their children a mobile device for school if the schools allowed it, and parents seemed particularly interested in their children using these devices in order to access online textbooks.
  • there were some interesting differences between what digital skills teachers thought were important and what skills students thought they needed to know.
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    "We don't often stop and ask students - or their parents - what they think their technology needs are. But the newly-released Speak Up 2010 survey has done just that .. The results are pretty fascinating, as they show great adoption of technology among even very young students, but lingering resistance on the part of school administrators to sanction some of those tools into the classroom."
John Pearce

Text Message (SMS) Polls and Voting, Audience Response System | Poll Everywhere - 0 views

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    "What is Poll Everywhere? The fastest way to create stylish real-time experiences for events using mobile devices Poll Everywhere replaces expensive proprietary audience response hardware with standard web technology. It's the easiest way to gather live responses in any venue: conferences, presentations, classrooms, radio, tv, print - anywhere. It can help you to raise money by letting people pledge via text messaging. And because it works internationally with texting, web, or Twitter, its simplicity and flexibility are earning rave reviews."
Rhondda Powling

What Teachers Need to Know about The New Creative Commons 4.0 Licenses ~ Educational Technology and Mobile Learning - 2 views

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    "These CC 4.0 licenses are the result of of two years of work to overcome some of the weaknesses that marked the 2011 version CC licenses. Some of the features and improvements included in 4.0 licences which make them easily shared and re-used include improved readability and organization and common-sense attribution."
Rhondda Powling

About the series | A 21st Century Education Film Series - 3 views

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    These films look specifically at the ways that the latest digital and mobile technologies can potentially transform the ways that young people communicate, collaborate, and learn. "The twelve first-person films that make up this series explore three related themes, each in its own way at the center of current debate about what works, and what's needed, to help students succeed during school and in life."
Rhondda Powling

Teaher's Guide to Information Crap Detection ~ Educational Technology and Mobile Learning - 6 views

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    Post from Ed Tech and Mobile Learning. "Some of the great resources I learned from Howard Rheingold himself about how to detect crap information and the literacies we need to develop and teach to our students to make them better internet users "
Roland Gesthuizen

'Bring your own device' catching on in schools | Curriculum | eSchoolNews.com - 3 views

  • With access issues in mind, allowing students to bring their own devices from home can offer educational benefits, as well as some surprisingly positive results when it comes to creative thinking and classroom behavior.
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    "Mobile devices are now found in the hands of most children, and school leaders are using that to their advantage by incorporating devices that students already own into classroom lessons and projects."
Rhondda Powling

A Great Concept Map on Bloom's Digital Taxonomy ~ Educational Technology and Mobile Learning - 12 views

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    "Chart created by Andrew Churches in which he relates higher order thinking skills included in Blooms Taxonomy to different digital skills. The purpose is to highlight the importance of technology and digital skills in today's learning."
Rhondda Powling

5 Strategies to Develop Problem Solving Skills for your Students ~ Educational Technology and Mobile Learning - 8 views

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    Five interesting ways that offer some new twists for students to approach thinking. A good graphic accompanies the post
Rhondda Powling

A Great Project Based Learning Checklist for Teachers ~ Educational Technology and Mobile Learning - 8 views

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    A good PBL Essential Elements Checklist for teachers wanting to use this style of learning in the classroom
Rhondda Powling

What Teachers Need to Know about Fixed Vs Growth Mindset ~ Educational Technology and Mobile Learning - 6 views

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    An infographic which features the major differences between fixed and growth mindsets using teachers as the underlying subject
Rhondda Powling

A Simple Guide on The Use of Hashtag for Teachers ~ Educational Technology and Mobile Learning - 1 views

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    "Here what Twitter said about it : " The # symbol, called a hashtag, is used to mark keywords or topics in a Tweet. Hashtags are a great way to build community around content." Post with ideas about how teachers can make the most out of hashtags
Rhondda Powling

Awesome Visual on Creative Commons ~ Educational Technology and Mobile Learning - 8 views

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    A simple infographic that simply sums up the poignant points that teachers and students need to know to better understand CC.
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